| AddNode(const size_t index, const vec &value) | CCurvePath | |
| AddNode(const vec &value) | CCurvePath | |
| CCurvePath() | CCurvePath | |
| Clear() | CCurvePath | |
| DebugDraw()=0 | CCurvePath | [pure virtual] |
| DelNode(const size_t index) | CCurvePath | |
| GetDir(const float s, bool &end)=0 | CCurvePath | [pure virtual] |
| GetLengthBetweenNodes(const unsigned int uiStart, const unsigned int uiEnd)=0 | CCurvePath | [protected, pure virtual] |
| GetNode(const size_t index) | CCurvePath | |
| GetNodeCount() const | CCurvePath | |
| GetValue(const float s, bool &end)=0 | CCurvePath | [pure virtual] |
| Load(FileManager *f) | CCurvePath | |
| m_nodes | CCurvePath | [protected] |
| Save(FileManager *f) | CCurvePath | |
| ~CCurvePath() | CCurvePath | [virtual] |
1.8.0