#include <CurveGraphBezier3.h>


Public Member Functions | |
| CCurveGraphBezier3 () | |
| virtual T | Interpolate (float time) |
| virtual size_t | AddNode (const float t, const T &value) |
Graf v podobe Bezierovy krivky
| CCurveGraphBezier3< T >::CCurveGraphBezier3 | ( | ) | [inline] |
Konstruktor
| virtual size_t CCurveGraphBezier3< T >::AddNode | ( | const float | t, |
| const T & | value | ||
| ) | [inline, virtual] |
Node se vlozi na spravne misto podle zadaneho t (nebere v potaz control pointy) a vytvori vychozi control pointy.
!!! NESMI SE NODE VKLADAT PRED PRVNI A ZA POSLEDNI NODE !!!
| t | cas nody |
| value | hodnota nody |
Reimplemented from CCurveGraph< T >.
| virtual T CCurveGraphBezier3< T >::Interpolate | ( | float | time | ) | [inline, virtual] |
Interpolace zadanym grafem
| time | aktualni cas pro ktery chceme ziskat bod |
Reimplemented from CCurveGraph< T >.
1.8.0