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JK2eA
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00001 #pragma once 00002 00003 00004 #include "JK2eAglobal.h" 00005 00006 #include "Interpolators.h" 00007 #include "Controller.h" 00008 #include "ControllerManager.h" 00009 #include "CurveGraph.h" 00010 #include "ControllerPath.h" 00011 00012 00013 #include "ControllerStep.h" 00014 #include "CurveGraphLinear.h" 00015 #include "CurveGraphPolynom.h" 00016 #include "CurveGraphSlerp.h" 00017 #include "CurveGraphCatmullRom.h" 00018 00019 #include "ControllerGraph.h" 00020 00021 #include "CurvePath.h" 00022 #include "CurvePathLinear.h" 00023 #include "CurvePathCatmullRom.h" 00024 #include "CurveGraphBezier3.h" 00025 00026 #include "ControllerLookAt.h" 00027 00028 // morp 00029 #include "MorphTargetMesh.h" 00030 #include "MorphTargetController.h" 00031 00032 00033 // skeletal 00034 00035 #include "Bone.h" 00036 #include "Skeleton.h" 00037 #include "SkeletalAnimationMixer.h" 00038 #include "SkeletalAnimation.h" 00039 #include "SkeletalAnimationChannel.h" 00040 #include "SkeletalAnimationManager.h"
1.8.0